Detective Conan The Game

A 3D game that implemented a simple 3D Cel-Shading rendering and collision detection. Action/Strategic.

Facts

Description

3D Game, Action/Strategic. In this game, we implemented a simple 3D Cel-Shading rendering and Collision Detection.
(Course Project of Computer Graphics)

Detective Conan - Structure
Game Engine Structure Diagram.

Detective Conan - The Conan Model
The Conan character model made in Maya.

Detective Conan - Cel Shading
Cel-Shading(anime-style rendering) implemented in this game.

Detective Conan - Cell Shading Improved
A improved version(above) of Cel-Shading(anime-style rendering) technology in silhouette.

Detective Conan - Jump
The motion of a jumping action is in the form of parabola.

Detective Conan - Land Detection
Land detection with a ray-check.

Detective Conan - Sphere Collision Detection
Sphere collision detection for character's moving.

Detective Conan - Particle System
A fountain scene made by a particle system.

Detective Conan - 3dsmax Modelling
Modelling environments and buildings in 3dsmax.

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